Play
Matters

Based on Miguel Sicart’s work Play Matters as my design material, Play Matters is a rubic cube desined to let the reader not only understand why play matters but also find their own voices through their reading and playing.

Gamification
Playable Interface
Graphic Design
Project Type
Solo Project
Timeline
7 Weeks
My Responsibilities
Experience Design, Visual Design, Prototype
Tools
Apple Reality Composer, PS, AI

01 Concept

The concept is to apply a flexible system, the Rubik's cube, as the media to present the texts. In this media, the reader will play around the cube to read the original texts from the book, and follow the instructions in the cube to make different combinations that express their own voices.

Concept Map

02 Ideations & Prototypes

Prototype 01

Exploring AR texts

Prototype 02

Texts as objects

Prototype 03

Designing the flexible systems

03 Final Design

Possible Combinations

Copyright @ 2024 Miaoqiong Huang