Aug 3, 2026

14:18:13

Hello, I'm Miaoqiong!

Aug 3, 2026

14:18:13

I'm an experience designer and creative technologist exploring the intersection of AI, AR/VR, IoT, and Physical Computing.

I craft and code experiences, products, and systems with speculative visions.

Aug 3, 2026

14:18:13

This space is designed as a conversation where each project becomes a dialogue between challenges, ideas and prototypes. Feel free to explore.

Aug 3, 2026

14:18:13

Updates: more work is coming soon.

What will the future of connected retail experiences look like?
UIUX
Conversational AI
Digital Human Behavior
How can motion capture change how we make a balance?
UIUX
Posture Recognition
Unity C#
How will AR glasses enhance what we see and how we interact with the world around us?
UIUX
AR & AI
Interface and Interaction System
What if AI systems/robots are partners with whom we could coexist?
AI & Robot
Personality & Behavior
Hardware
How can IoT devices build connections for remote relationships?
IoT
Playable Interface
Arduino
How can fictional user interfaces help craft narratives and experiences?
UIUX
Fictional User Interface
TouchDesigner

Aug 3, 2026

14:18:13

I am also passionate about 3D and XR design, creating interactive experiences with Unity, Unreal, and Godot.

Aug 3, 2026

14:18:13

Driven by a technology-centered design approach, I am enthusiastic about exploring and experimenting with new tools and techniques that redefine the boundaries of everyday experience.

What if the human body becomes the medium of communication?
Natural Interface
Blender
Why play matters? Find your own voices through reading and playing.
Playable Interface
Graphic Design

VR Prototypes

A collections of VR experiences including motion control, grab component, mirroring, teleportation, hand tracking etc.
A mini AR game where you can collect coins in your physical environment.
AR
Unity C#
Using shaders to generate colors and animate movements.
Unity C#
Shader
If your ears could see, what would they tell you, and by how?
Perception System
Blender
What would a world of desolation look like, with drying lands, dying plants, chaotic weather, toxic rain?
Simulation
Unity C#

Aug 3, 2026

14:18:13

Thank you, connect me here!

Copyright @ 2026 Miaoqiong Huang